Wednesday 8 March 2017

Ormiboard V2 covers teacher needs for BYOD classroom

Ormiboard V2 brings all the tools requested by teachers to run a classroom and drive students to success, without being unfocused by the technology.

Ormiboard is ideal for any classroom with a least a whiteboard. A classroom without a whiteboard but with devices for every student is also a good candidate. 

Here is a video presentation of the main features:


The web app demo built with this.


Classes, groups, students

  • Start a Live Class with one click - students can join with a PIN (first time) then a click.
  • Push lessons to a class, a group or a student.
  • Assign lessons to a class or a group.
  • View live student’s activity.
  • View student’s attendance, progress and results.
  • Follow mode, to replicate teacher navigation on student’s devices
  • Eyes-up, to help students to focus on the teacher when Ormiboard is not being used.


Lessons Editor

As teachers don’t have time to invest on new software, the lesson editor is focused on a minimum learning curve and a maximum efficiency.

  • Library with clipart, images, sounds, videos and articles, with capability to connect more sources.
  • Hand draw, text, shapes, images with multiple attributes.
  • Group to move or align elements
  • Animate elements
  • Add actions to elements: web link, play audio, zoom an image, go to a slide, etc.
  • Quiz and response system: any element can be flagged as a possible response and the response can be tracked by the teacher.


Here is a presentation of the editor:





Ormiboard V2 can run on almost any device equiped with a modern browser:

  • Whiteboard, TV, touch panel, projector (including WebOS and Tizen)
  • Touch table (special UI for that purpose)
  • Desktop and laptops (Chrome, Windows, Mac, Linux)
  • Tablets (iOS, Android, Windows)
  • Phones (iOS, Android)

You can test Ormiboard V1 here:
https://ormiboard.com

Ormiboard V2 BETA cam be tested here:
https://board.ormi.cloud




Monday 13 February 2017

Perpetual Gallery - 1500 years of painting - Masterpieces in 4K for the classroom - Or how to inspire students

With an HD interactive panel or whiteboard, paintings looks nice. With a 4K interactive panel, students can view all the details of the artwork, including the movements of the brush on the canvas.

We built a slideshow of paintings - a classroom friendly selection of inspinring masterpieces. Definitively more inspiring than a black screen!

Two formats are available:

- The web slideshow offers a premium experience and is expected to work on any OS and browser, and supports full 4K:  https://toolbox.express/art

- The video format also offers a full 4K resolution and will run on even more devices:



Friday 25 September 2015

Experimenting virtual reality in the classroom with Oculus Rift DK2 and Classroom Browser


Context

Virtual reality for the classroom

Working on solutions for the classroom, we were curious to evaluate the educational value of virtual reality.
We had the following questions:
  • What can we learn within 5 minutes or less with VR?
  • What can we understand within 5 minutes or less with VR?
Based on the feedback from a few teachers using our educational experiences, we created several short scenarios with a focus on the relationship between the students and the teacher during the VR experiment.
Some of our educational VR experiences are available on Oculus Share: Cartoon or Dinosaurs.

Pedagogical aspects

The goal of the experiment is to evaluate if VR has a pedagogical value in the classroom.

For the experiment, the teacher and students stand up and hold a mobile device allowing them to move in the virtual world. The students can see the teacher but not the other students.

Friday 7 August 2015

Classroom Browser: A safe and seamless, teacher driven browsing experience

This free web browser is dedicated to the classroom to enable a safe and seamless, teacher driven browsing session. For more information: Classroom Browser official site.



Sunday 2 March 2014

How to create a custom interface for a multi-display workstation: Twitter, Google Map, and remote control



The goal of this project is to create a custom interface for a workstation connected to 6 displays, plus a touch panel from where the user can control what is displayed on the other screens.



Monday 24 February 2014

EXO UI enables BYOD for corporate use


EXO UI enables BYOD for corporate use by providing:

  • A secure productivity and collaborative area for all the users,

  • A create once deploy to many platform for developers,

  • Management tools for the IT, whatever the device EXO UI is running.


User Experience

What people notice at first use is the responsiveness and how easy it is to interact with the apps, even if it is on a watch.


Saturday 22 February 2014

BYOD in the classroom

BYOD in the classroom - Realistically

A teacher in a classroom with 35 students using different devices and operating systems.

When teacher support a student unable to download an app, as an IT would do, what will do the 34 other students with full access to apps and Internet on their own devices?

To solve this, EXO UI is a space each student can install on his own device, to be all-together in an area dedicated to assist the teaching and the learning processes, whatever is the curriculum, the methodology, and the technology involved.



Home pages

Students and teacher can customize their home pages and choose the apps they want from the dedicated store.




Apps Factory

Apps Factory allows creation of apps for EXO UI in JavaScript and HTML. Those apps are deployed easily with no consideration of the operating system.



The developer has access to +750 exciting new properties, methods and events directy from JavaScript.